Undead elephants have been known to survive eight weapon traps made from various trap components.Įlephants can be tamed but cannot be trained - the only "war animals" available in the game are dogs. They can brave a couple of weapon traps, and even survive to the second or third stone-fall trap. The only trap that will catch an elephant, 100% time guaranteed, is the cage trap. Prevention is the word: The best defense is a long line of traps. If it's already happening, lock your doors and pray. If the ensuing carnage produces corpses, you will have the additional problem of dwarves beelining to strip the bodies of all possessions. In either case, the elephants may decide to put the fear of God into your dwarves and make for your fort's entrance, either chasing a horribly maimed hunter or just stampeding in on their own. Caravan guards decide the elephants in the road (or near the road, or at a distance from it) must be vanquished to allow for passage. Whether he wins or loses, the rest of the herd may take offense. A hunter, soldier, or dwarf in a martial trance tries to prove he can face an elephant in armed combat.You will incur their wrath mainly in two ways: If you see these, start considering hiding behind the chasm, or possibly in the chasm, as these nightmares are amphibious.Įlephants will usually consider you beneath their attention. Should you kill an elephant, its terrible carcass will yield 16 edible portions of meat and 10 portions of fat, if your butcher survives the strain of hauling it all the way to the butcher shop.Įvil areas may contain undead ( skeletal and zombie) elephants. An elephant's main diet consists of elephant hunters. No one has ever witnessed this happening (which isn't surprising, considering that elephants didn't actually have tusks until version 0.27.169.32a). After an elephant has unsheathed its tusks, it cannot resheath them again until its bloodlust has been satisfied. If they catch him outdoors, they'll plant him as bait for the others, but they are not above chasing their prey into the depths of the earth. They normally wander in the wilderness peacefully, but if angered, they will chase a dwarf until they have satiated their bloodlust. See Animal trainer for more on training animals.Powered by the Devil himself, these beasts take only eight seconds to devour an adult dwarf, spit out the teeth and make off with his car. The captured animals can be tamed (and sometimes trained into war animals!) at the kennels. This can be done by simply placing traps in areas where wild animals roam (this does not require a dwarf with the trapping labor enabled). A webbed cage trap will capture nearly anything the only creatures it cannot capture are those immune to both cage traps and webbing, such as a web-spinning forgotten beast or a dwarf from your fortress on a Collect Webs job.Ĭage traps are also useful for catching wild animals. See below for how to remove things from a cage.Ĭage traps will not capture every creature in the game, so you will need alternative defenses - titans and forgotten beasts (as well as certain other types of creatures) are immune to traps entirely and will waltz right past all of your carefully placed cages unless the cage has a giant cave spider web on it. It is possible for dwarves to bring water to cages, but this will only occur if you have someone friendly also locked in the cage - like a dwarf child snatched by a goblin. Most captured creatures do not require any nourishment and will survive being in a cage indefinitely in fact, even submersion in water or magma appears to have no effect on caged creatures. Cage traps will also alert you to ambushes when triggered by hidden invaders, making them a useful forward defense mechanism. This is done automatically, as in, during a siege, by any dwarf with the Mechanics labor enabled. The trap will then be reset by hauling an empty cage to the trap's location. On the other hand, they are immobile and can only lie in wait for foes to walk over them. Unlike soldiers, they're always on duty, and, once set up, need less management. Traps are a relatively quick and easy method of defending a fortress. For information on trapping vermin, see animal trap.
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